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The XR Week Peek (2020.05.11): new Quest is in the works, Magic Leap may pivot to healthcare, and more!

The Ghost Howls

The company switched to an enterprise model , but apart from a rebranding and an assistance service it is not clear what it actually means, especially if compared with the enormous enterprise offering that Microsoft is giving with HoloLens (Azure services, integration with Teams, etc…). Investments in AR/VR companies are at 2013 level.

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How to Take In-Game 360 Screenshots with Nvidia Ansel (with Full List of Compatible Games and User Guide)

VeeR VR

It's adopted by industry leading graphics engines such as Unreal Engine 4 , Unity 5 and Amazon’s Lumberyard to provide developers an easy path to take amazing in-game shots. The game was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on 19 May 2015, and received critical acclaim. What's Nvidia Ansel?

Gaming 20
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And I've been asking for it all the way since we talked the first time at SIGGRAPH in 2013. And it's not only this, it's vision processing, it's neural networks, it's parallel computing, it's virtual reality and 3D graphics. Alan: Actually, I would say all of them are based on Unity or Unreal. And I think that's good.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And I've been asking for it all the way since we talked the first time at SIGGRAPH in 2013. And it's not only this, it's vision processing, it's neural networks, it's parallel computing, it's virtual reality and 3D graphics. Alan: Actually, I would say all of them are based on Unity or Unreal. And I think that's good.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And I've been asking for it all the way since we talked the first time at SIGGRAPH in 2013. And it's not only this, it's vision processing, it's neural networks, it's parallel computing, it's virtual reality and 3D graphics. Alan: Actually, I would say all of them are based on Unity or Unreal. And I think that's good.

AR 60