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Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

Click To Tweet Since this project was designed to run on mobile VR headsets, we designed knowing that it might be experienced with only 3 degree-of-freedom (3DoF) head tracking. Since the iPhone introduced multi-touch input in 2007, we’ve seen 2D touchscreen interaction design evolve into a responsive, motion-filled language.