Design Sprints at Leap Motion: A Playground of 3D User Interfaces
Leapmotion
NOVEMBER 8, 2017
Click To Tweet Since this project was designed to run on mobile VR headsets, we designed knowing that it might be experienced with only 3 degree-of-freedom (3DoF) head tracking. Since the iPhone introduced multi-touch input in 2007, we’ve seen 2D touchscreen interaction design evolve into a responsive, motion-filled language.
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