Introduction to OpenVR 101 Series: What is OpenVR and how to get started with its APIs
The Ghost Howls
MARCH 15, 2018
Today on my blog I’ll host a guest post by Matias Nassi , a great XR developer from Uruguay. We can deploy to a vast of platforms using game engines like Unity, Unreal Engine, the more recent Godot engine or any of the other engines out there, which have all started to add VR features”. Thus, the “Your Software” component in the image above can be Unity, Unreal Engine, Godot or John Doe’s self-made engine or application (as the one we will be coding!).