Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit
XR for Business Podcast
JULY 7, 2020
You could be firing up Unreal Engine in Toronto, I'm in Carey, North Carolina. And some of them are built on Unity, others are built on Unreal. And I think we're about to have the low latency network with 5G. But that multi-user capability, which is not very common in desktop software. People do film scouting.
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