Remove Gaming Remove Immersion Remove Oculus Remove Palau
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Metaverse needs to solve problems, not be the problem

ARVR

Metaverse and virtual reality sells beyond gaming and technology markets if it solves problems. Shared, synchronised immersive reality experience. Meta is however still struggling with adaptation to business / education use since it abandoned Oculus for Business solution and now you need to have one Facebook account per each headset.