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GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

Here’s a roundup of news from ‘day one’ of our GDC 2018 coverage. The company is still heavily involved with VR development however, and are expected to present some new technology with Google at Display Week 2018 in May. Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines.

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GDC 2018 ‘Day 3’ Roundup – Oculus Go Details, Vive Focus Global Launch, New Qualcomm VRDK, and More

Road to VR

Here’s a roundup of news from the third day of our GDC 2018 coverage. Qualcomm’s latest reference headset supports Vive Wave, HTC Vive Focus international launch, Oculus talks about their 2018 ecosystem, announces ‘Positional Timewarp’, reveals new Oculus Go details, and Unreal Engine’s real-time ray-tracing demo.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

As with every big event, I’m writing a post to try to summarize the most important news that have come out from the GDC 2018 … so that if you have lost something, you just need to read this post to get in par with the rest of the world. — Benjamin Lang (@benz145) March 23, 2018. So, are you ready? Let’s start!

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Gamescom 2018 Day 2: NVIDIA RTX 2080 Ti video, Ubisoft believes in VR and much more

The Ghost Howls

One of my favorite games of all times is Unreal Tournament because I just love to shoot and kill without thinking too much… or better, without thinking AT ALL. Playing with it is great, it is a bit like playing Unreal Tournament. Shows the long term vision of this company. Space Junkies is a great VR action game.

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The XR Week Peek (2020.07.13): Sony invests in Epic, Rockstar is working on an AAA VR game, and more!

The Ghost Howls

Ben Lang has written a very interesting editorial on the topic, and for instance, he imagines that this may mean that all Sony-owned game studios will all start using Unreal Engine as their game engine , unifying the production processes among them all. Unreal Engine can now use your iPhone to record facial animations. Funny link.

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Ubisoft Ends Post-launch Development for ‘Space Junkies’, Scraps Non-VR Version

Road to VR

In a brief blog post , the studio says that they’re no longer actively developing for Space Junkies. 10] in our review , noting however that the admittedly standard arena shooter experience would need more than smooth visuals and Unreal Tournament -style gameplay to keep users happy in the long run.

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The XR Week Peek (2023.03.13): AltspaceVR shuts down, and much more!

The Ghost Howls

I loved the news of this launch because the first alpha of Flipside was launched in 2018 for PCVR. With it, you can have your virtual recording studio to record short clips of a virtual character representing you. Please donate to the Red Cross to handle the current humanitarian situation in Ukraine.

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