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GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

Here’s a roundup of news from ‘day one’ of our GDC 2018 coverage. Image courtesy HTC. HTC have finally revealed the price and release date of the anticipated Vive Pro , opening preorders globally at Vive.com and other retailers. Vive Pro headset launches April 5th for $800, original Vive drops to $500. Magic Leap announcements.

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GDC 2018 ‘Day 3’ Roundup – Oculus Go Details, Vive Focus Global Launch, New Qualcomm VRDK, and More

Road to VR

Here’s a roundup of news from the third day of our GDC 2018 coverage. Qualcomm’s latest reference headset supports Vive Wave, HTC Vive Focus international launch, Oculus talks about their 2018 ecosystem, announces ‘Positional Timewarp’, reveals new Oculus Go details, and Unreal Engine’s real-time ray-tracing demo.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

As with every big event, I’m writing a post to try to summarize the most important news that have come out from the GDC 2018 … so that if you have lost something, you just need to read this post to get in par with the rest of the world. So, are you ready? Let’s start! Vive Pro price and release date.

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‘MechWarrior 5: Mercenaries’ Is Designed To Support VR

UploadVR Between Realities podcast

MechWarrior Online developer Piranha Games Inc announced the title this week along with a pretty vague 2018 release window. UE4 is indeed highly compatible with VR headsets like the Oculus Rift and HTC Vive. Tagged with: htc vive , mech combat , MechWarrior 5: Mercenaries , oculus rift , Piranha Games Inc.

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The XR Week Peek (2023.03.13): AltspaceVR shuts down, and much more!

The Ghost Howls

I loved the news of this launch because the first alpha of Flipside was launched in 2018 for PCVR. With it, you can have your virtual recording studio to record short clips of a virtual character representing you. Please donate to the Red Cross to handle the current humanitarian situation in Ukraine.

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Ubisoft Ends Post-launch Development for ‘Space Junkies’, Scraps Non-VR Version

Road to VR

In a brief blog post , the studio says that they’re no longer actively developing for Space Junkies. 10] in our review , noting however that the admittedly standard arena shooter experience would need more than smooth visuals and Unreal Tournament -style gameplay to keep users happy in the long run.

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The XR Week Peek (2022.06.27): Meta shows its R&D prototypes, Apple shows nothing as usual, and much more!

The Ghost Howls

The Metaverse Standards Forum has already gathered many important players of the XR sector like Unity, Unreal Engine, Meta, Microsoft, Lamina 1, NVIDIA, and even other relevant companies like IKEA and Adobe. NVIDIA Blog). Image by HTC Vive). HTC launches Vive Flow Business Edition. More info (Metaverse Standards Forum?—?Road

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