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SenseGlove Nova 2 Adds Palm Pressure To The $5000 Wireless Force Feedback VR Gloves

Upload VR

Developers of bespoke enterprise apps can integrate SenseGlove’s Unity, Unreal or native SDK to support the force feedback and haptic features. The Royal Netherlands Army has also been trialing it to train equipment assembly engineers.

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Reverb G2 Omnicept, with Eye, Mouth, & Heart Rate Sensors, Priced at $1,250 for May Launch

Road to VR

USA, Canda, UK, Germany, France, Italy, Spain, Netherlands, Australia. HP says the Omnicept features are supported across both Unity and Unreal Engine. Pulse Rate Variability API. Developer Support. Online self-help. Premium support. Country Availability. 68 countries (same as headset). HP Omnicept SDK. Free to download.

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine. The post FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549 appeared first on Road to VR.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). NHTV Breda University of Applied Sciences, Netherlands. image courtesy VR First. LLC Technology Companies Development Center, Ukraine. Oklahoma State University, USA.

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