The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers
XR for Business Podcast
AUGUST 19, 2019
But we since branched out to cover other areas, like eSports, game streaming, and of course, augmented/virtual/mixed reality. Started covering those areas when they were very tied to games, especially when the original Oculus Rift was launched. Enterprise will account for the majority of those through at least 2022.
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