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One of the First Oculus Rift Games is Currently One of Vision Pro’s Best

Road to VR

Proton Pulse , originally created for the Oculus Rift DK1 development kit in 2013, has been re-released on Apple Vision Pro this week. Practically untouched from its original head-tracked input scheme, the game marks a soft reset in XR game development as developers assess how to approach Vision Pro’s lack of controllers.

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‘Legend Of Zelda: Ocarina Of Time’ Now Fully Playable In VR

VRScout

Based on videos provided by BrianMp16, the VR mod appears to support 6DoF head-tracking and at least some degree of motion controls. Earlier this week Oculus Studios launched Resident Evil 4 VR on Oculus Quest 2 headsets, offering players a fast-paced horror-action experience expertly ported to VR. Image Credit: Nintendo.

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Oculus Announces Quest, The High-end Standalone Headset Starting at $400

Road to VR

Oculus today introduced Quest, the consumer version of the ‘Project Santa Cruz’ headset that the company first revealed way back in 2016. The headset is high-end standalone, meaning it doesn’t rely on a PC, but still manages to include the positional head and hand tracking that makes high-end headsets so immersive.

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Hands-on: Oculus Link Makes Quest Feel Like a Native PC VR Headset

Road to VR

Announced yesterday, Oculus Link will allow Quest to play Rift games by connecting to any VR-capable PC. In our hands-on at Oculus Connect, the feature really does seem to deliver an experience that feels like a native PC VR headset. The cable will reportedly cost $79. Photo by Road to VR.

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Oculus Quest Hands-on and Tech Details

Road to VR

Oculus Quest was the main attraction at Oculus Connect 5 this week. Following the high-end standalone headset’s reveal, attendees of the conference got to try several demos to experience the headset’s inside-out positional head & hand tracking, including in an ‘arena-scale’ setting.

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Top VR Media Players for Android and iOS

ARPost

See Also: Best VR Hand Tracking Games for Oculus Quest in 2020. It is developed by a gaming company, thus it features excellent head tracking and offers the user full control to adjust various parameters, from basic ones (saturation, contrast, brightness) to advanced ones, such as field of view, lens correction, and eye distance.

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Mark Zuckerberg Teases Prototype Oculus VR Gloves

VRScout

Oculus wants your AR/VR experience to not only be a 360 immersive visual experience that includes real time head tracking and full immersive audio during your VR experience, but would also include real time hand tracking as part of the virtual and augmented experience. That’s what I’m doing here.”.

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