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The Ghost Howls’s VR Week Peek (2019.12.16): Oculus Quest gets hand tracking, Magic Leap pivots towards enterprise and much more!

The Ghost Howls

Oculus Quest gets hand tracking. Last week, the runtime v12 of Oculus Quest has been rolled out , and this took with it lots of interesting updates. To start, now the Oculus Link is more stable and it is compatible with some AMD GPUs. Oculus Quests have started getting vocal commands in the menu. Top news of the week.

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The XR Week Peek (2021.02.08): Quest 2 ecosystem is profitable, App Lab launched, and more!

The Ghost Howls

Oculus Quest 2 keeps showing impressive sales stats. Since the game works through the Oculus Store, it can exploit all the features of the Oculus SDK (e.g. Oculus Avatars), plus the features of the store (e.g. Sidequest was completely free of control, while on App Lab you have to adhere to Oculus guidelines.

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The XR Week Peek (2020.03.30): Half-Life: Alyx breaks every VR record, HP teases Reverb G2, and more!

The Ghost Howls

Oculus Quest is available again in some countries. In some countries (not US), Oculus Quest and Rift S have got back in stock. If you’re interested in these devices, have a look at Amazon and Oculus websites. Oculus rolls out runtime v15 for Quest. The update also fixes many bugs with Oculus Link. Very handy.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

Started covering those areas when they were very tied to games, especially when the original Oculus Rift was launched. I’d say that through at least 2022, the enterprise will account for the majority of augmented and mixed reality headsets like Hololens and Magic Leap. Or it’s going to take some more time?

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

Started covering those areas when they were very tied to games, especially when the original Oculus Rift was launched. I’d say that through at least 2022, the enterprise will account for the majority of augmented and mixed reality headsets like Hololens and Magic Leap. So they’re… [chuckles].

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The Down-Low on What You Need to Know (to be competitive in the XR field), with SuperData's Carter Rogers.

XR for Business Podcast

Started covering those areas when they were very tied to games, especially when the original Oculus Rift was launched. I'd say that through at least 2022, the enterprise will account for the majority of augmented and mixed reality headsets like Hololens and Magic Leap. So they're. Or it's going to take some more time?