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XR Insiders Reflect on Apple Vision Pro Development and Industry Impact

Road to VR

With Vision Pro now in the hands of many, host Kent Bye recently interviewed two XR insiders that have been part of the industry for more than a decade each. The launch of Apple Vision Pro is in some ways the most significant event for the XR industry since the acquisition of Oculus by Meta back in 2014.

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10 Years Ago Zuckerberg Bought Oculus to Outmaneuver Apple, Will He Succeed?

Road to VR

XR was the future of computing, he wagered, and in buying a little known startup called Oculus, Meta would beat Apple to the punch. And he put his money where his mouth was by dropping more than $2 billion in 2014 to buy Oculus, a small startup that precipitated a grassroots resurgence of virtual reality technology.

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Insiders

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Google, Sony And Oculus Unite To Establish VR Industry Standards

VRScout

Google, Sony, Oculus, Samsung, Acer and HTC have combined their efforts in order to create a healthy and equal industry for virtual reality hardware and software to develop and expand. Working groups will be organized around important topics for the industry, enabling us to produce relevant research and guidance.

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One of the First Oculus Rift Games is Currently One of Vision Pro’s Best

Road to VR

Proton Pulse , originally created for the Oculus Rift DK1 development kit in 2013, has been re-released on Apple Vision Pro this week. Created by developer Justin Moravetz, Proton Pulse was first built for the Rift DK1, the very first headset released by Oculus for developers.

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Spatial Beats: Snap, Google & Digilens

AR Insider

This week, we dive into Snap’s new AR Spectacles, Google I/O takeaways and Digilens’ new reference frames. Soon, you will be able to superimpose your real self into a virtual world through Oculus casting. Former Oculus chief Hugo Barra has announced he’s left Facebook in a blog post. W elcome back to Spatial Beats.

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Facebook’s Customer Base Spells Success For The Oculus Quest

VRScout

Though I would love to let my birthday piggyback on that accomplishment, credit actually goes to Facebook-owned Oculus, which launched its Oculus Quest and Oculus Rift S headsets on that day. Having participated in a VR tournament using this cutting-edge headset, I can honestly say that Oculus’ hard work is apparent.

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Google Tried To Get Meta To Kowtow To Its Upcoming XR Platform

Upload VR

Google reportedly asked Meta to partner and "contribute to" its upcoming XR platform, but Meta said no. Meta has been working on it for at least seven years, as it first arrived in 2018's Oculus Go. But less than two years later in late 2019 Google abandoned the Daydream platform, and no other standalone headset ever used it.

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