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How Zombie Army VR Adapts The Sniper Elite Spinoff For A New Medium

Upload VR

We recently spoke with Jordan Woodward and Chris Cook, Heads of Design for Rebellion and XR Games respectively, to learn more. On PSVR 2, Rebellion tells me that Zombie Army VR supports haptic feedback for both the headset and Sense Controllers, eye tracking for foveated rendering, and adaptive triggers.

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Dress for Success: Talking Headsets and Haptic Suits with Skarred Ghost Antony Vitillo

XR for Business Podcast

From headsets to haptic suits, there is going to be a lot of accessories and apparel in XR to chose from, including some that expand senses you didn’t even know were XR-compatible. You’ve got things like haptic suits, haptic gloves. Let’s start at something crazy; haptic suits. Alan: Hold on a sec.

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article thumbnail

Dress for Success: Talking Headsets and Haptic Suits with Skarred Ghost Antony Vitillo

XR for Business Podcast

From headsets to haptic suits, there is going to be a lot of accessories and apparel in XR to chose from, including some that expand senses you didn't even know were XR-compatible. You've got things like haptic suits, haptic gloves. Let's start at something crazy; haptic suits. You can have haptic feedback.

Haptic 60
article thumbnail

Dress for Success: Talking Headsets and Haptic Suits with Skarred Ghost Antony Vitillo

XR for Business Podcast

From headsets to haptic suits, there is going to be a lot of accessories and apparel in XR to chose from, including some that expand senses you didn’t even know were XR-compatible. You’ve got things like haptic suits, haptic gloves. Let’s start at something crazy; haptic suits. Alan: Hold on a sec.

Haptic 60