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“Thinking Ahead About XR” Report by Bipartisan Policy Center and XR Association

ARPost

The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. The world-facing cameras on XR devices that enable world-tracking in AR and hand-tracking in VR contribute to what some are calling “the era of constant reality capture.” Access and Adoption.

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The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

The headset has a very nice design and features these specifications: Standalone 6DOF headset 1600×1600 resolution per eye 90Hz refresh rate 90° FOV RGB AR passthrough Innovative lenses that make the headset more compact Integrated audio Controller-free hand-tracking Eye-tracking 6GB of RAM 128GB of storage WiFi 6 (802.11ax), Bluetooth 5.0,

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Community Download: Does The HTC Vive Have A Content Problem?

UploadVR Between Realities podcast

The entire industry owes it a debt of gratitude for what it’s pioneered with room-scale and hand tracked controllers. However, a good majority of that content is unfinished, early access, and lacking the level of polish that its competitors at Oculus and Sony are providing for their respective platforms.

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The XR Week Peek (2023.10.11): Meta Quest 3 ships now, a cheaper model may come in 2024… and more!

The Ghost Howls

So many developers could find themselves with the conundrum of what to offer and to which device : if the Quest 3 Lite will sell a lot of units, maybe developers will prefer to develop content that is compatible with hand tracking, shifting the current attention to games to something else.

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The XR Week Peek (2023.05.30): Quest 3 preview, XR journalists invited to WWDC, and more!

The Ghost Howls

Since I’m not totally convinced that just a few LEDs in that position may alone offer realiable tracking, I would also speculate that maybe either data from the depth sensor or some hand-tracking data is involved in the sensor fusion to arrive at the final controller pose. But that’s just a speculation of mine.

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Trends and predictions for XR in 2024

The Ghost Howls

Experiments around MR and natural interactions We are in the middle of a paradigm shift: before the focus was on VR, while now is on MR. Before the focus was on controllers-driven interactions, while now natural interactions (like hand tracking) are getting always more important.

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The XR Week Peek (2023.07.31): Roblox released on Quest, Apple bringing back investments in VR, and more!

The Ghost Howls

The ring should have a double purpose: on one end, it should act as a health sensor, able to track heart data like a smartwatch; on the other end, it should act as a controller to be used in conjunction with XR glasses. I wonder if this data could be useful also for building the AR Cloud.

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