Remove collisions
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PlayStation VR2 Will Scan Your Space to Help You Avoid Toe-on-Chair Collisions

GizModo VR

In a Tuesday blog post , senior Product Manager Yasuo Takahashi expanded on just how the company’s going to… Read more. Sony said it’s trying to make its Playstation VR2 experience as living room-friendly as possible, as it looks to carve out a niche for itself in a market dominated by wireless options like the Oculus Quest.

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These Open-Source Demos Prove WebXR Could Be Used For Full VR Games

Upload VR

The source code for Project Flowerbed is accessible on GitHub , and Meta’s developer blog post explains the technology stack used. It uses t he most popular WebGL library for rendering, three.js , with the third-party three-mesh-ui extension for the world-space user interface and three-mesh-bvh for raycasting and collisions.

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Meta Nixes Android, iOS Messages in v60 Quest Update

XR Today - Mixed Reality tag

Normally, users are required to draw boundaries to protect their bodies from unintentional collisions with stationary objects on the ground. The changes will take place across its Meta Quest 2, Meta Quest Pro, and Meta Quest 3 virtual reality (VR) headsets, with rollouts kicking off on 4 December. v60 is coming.

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CraneMorley 2020 Awards Recap

CraneMorley

Back to Blog Page. This challenge involves simulating close-call collisions while riding on a motorcycle in order to give a visceral experience for new riders about the challenges of riding a motorcycle. 2020 was a tough year. But there is always some positive in anything in life. Here is a recap our 2020 success.

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NVIDIA ‘VR Funhouse’ Coming to Steam for Free This Month

Road to VR

According to the initial announcement on the Nvidia blog , the project is open source “so developers, artists and enthusiasts can learn how to make similarly compelling experiences with the power of UE4 and GTX 1080.” VR Funhouse is filled with objects that you can interact with in surprising ways using your hand controllers.

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Featured Platform: Getnamo’s Community Plugin for Unreal Engine 4

Leapmotion

Today on the blog, we’re spotlighting getnamo’s community Leap Motion plugin for Unreal Engine 4, which offers some unique capabilities alongside the official plugin. Earlier today, getnamo released a new collision demo and tutorial that shows how you can start rapidly building your own games for desktop and VR. Collisions.

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Meta Unveils Its Meta Reality Mixed Reality System

VRScout

This means that the headset has to do more than just provide a 2D video feed, according to a recent blog post on Oculus.com. Scene Understanding lowers friction for developers, letting them build MR experiences that are as believable and immersive as possible with real-time occlusion and collision effects,” added Ray.