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Unity Releases 1.0 Tools for Vision Pro App Development

Road to VR

Unity has officially launched 1.0 support for visionOS, making its now Vision Pro-compatible game engine available to all Unity Pro, Enterprise, and Industry subscribers. Some of the key features of its Unity’s 1.0 The post Unity Releases 1.0 Check out the full guide here.

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ArcGIS Maps for Unity: Unlocking New Capabilities for Immersive Experiences in Various Industries

ARPost

This is what the collaboration between Esri and Unity brings to the world. The launch of ArcGIS Maps SDK for Unity version 1.0 ArcGIS Maps SDK for Unity enables developers to integrate ArcGIS directly into the Unity platform. Aside from this framework, ArcGIS Maps SDK for Unity version 1.0

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How to implement Oculus Mixed Reality Capture in Unity

The Ghost Howls

Oculus MRC in Unity – Video Tutorial. I have made for you a video tutorial where I explain everything I learned about Oculus Mixed Reality Capture in Unity, including the complicated problems with XR Interaction Toolkit, URP, and object transparency. At this point, import from the Unity Asset Store the official Oculus Plugin.

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Rec Room’s New Unity-powered Creation Suite Brings Industry Standard Tools to Social VR Platform

Road to VR

Social VR platform Rec Room announced it’s released a new creation suite that allows you to publish content directly to the Rec Room platform from inside Unity, essentially letting its users create content using a host of industry standard tools. Unity Terrain Editor. Unity ProBuilder. Complex Animations. Custom Sound.

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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial. Requirements.

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AWE 2022: Unity CEO talks about his vision of the metaverse

The Ghost Howls

With the show floor still closed, the highlight of the day has been the speech by Unity CEO John Riccitiello that spoke about the metaverse , telling us what he thinks it is and how he thinks it can evolve. The Unity CEO talks about the metaverse. The Unity CEO on AWE stage to talk about the M-word. That was totally insane.

Unity 531
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Mozilla Updates the Unity WebXR Exporter to Run VR Apps in the Browser

Road to VR

While the tools for building WebXR apps are designed to be familiar to web developers, many VR developers use game engine tools like Unity to build their apps. With the Unity WebXR Exporter, developers now have the option of targeting browsers as their publishing platform, making their app easily accessible on the web.

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