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VR & AR 2018: A Year In Review

VRScout

If 2016 was the birth of modern VR/AR technology, than 2018 was its elementary school graduation. So while there may not have been any bombshell announcements or jaw-dropping reveals per sey, 2018 will still go down as a key, if not climactic, year for VR & AR technology regardless. FILMMAKING IN VR.

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Apple Teases New ARKit 2 Experiences At 2018 Keynote

VRScout

Apple’s 2018 keynote event has officially come to a close and it appears as though iOS fans have much to look forward to over the coming months. The post Apple Teases New ARKit 2 Experiences At 2018 Keynote appeared first on VRScout. Homecourt is now available for download free on iOS. Image Credit: Apple.

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#1383: 2018 Flashback to OpenXR First Look at GDC

Voices of VR

is being released today, and so I'm digging into my archive of unpublished interviews to go back GDC 2018 when OpenXR working group chairman Nick Whiting presented some of the first information about the OpenXR specification, which wouldn't have it's initial release over a year later on July 29, 2019 (see episode #1384 for more on that).

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GDC 2018: ‘Inside Oculus 2018’ Session, Live Blog @9:30AM PDT

Road to VR

GDC 2018 is in full swing and we kick of Wednesday with a Live Blog of Oculus’ “Inside Oculus 2018” session, which is set to give developers an insight into the Facebook owned VR company’s hardware and software road map for the year.

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Tech Trends @ VR Sports & Entertainment Summit 2018

Tech Trends VR

The 2nd Annual Immersive Technology in Sports & Entertainment Summit will be held in San Francisco on November 13-14, 2018. 2018 is shaping up to be the breakthrough year for Immersive Technology and Sport. TechTrends (@techtrends_tech) November 8, 2018. TechTrends (@techtrends_tech) November 8, 2018.

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Valve Reveals Top Selling VR Games on Steam in 2018

Road to VR

As we head into the New Year, Valve has released a look back at 2018’s best selling VR titles on Steam. Alongside the ongoing Steam Winter Sale (concluding January 3rd @ 10AM PT), Valve has published a series of ‘ The Best of 2018 ‘ charts, showing which titles on Steam have fared the best across several metrics. 2018 [prev.

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#1358: Reflecting on Location-Based Entertainment VR in 2018 with Joanna Popper

Voices of VR

Flashback to 2018 with Joanna Popper talking about the state of Location-Based VR. Popper is featured in the 7th chapter of Yale anthropologist Lisa Messeri’s In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018. This is a listener-supported podcast through the Voices of VR Patreon.