Elijah Wood’s studio SpectreVision and Ubisoft Montreal announced Transference at last year’s E3, a VR thriller-adventure that takes into something of a virtual reality inside a virtual reality. It’s only a few more days until the game is officially released, with the highly-polished Transference hitting all supported platforms next week.

Update (September 14th, 2018): Ubisoft Montreal and SpectreVision are bringing ‘Transference’ to both VR and non-VR devices including on PlayStation VR, Oculus Rift and HTC Vive as well as on PlayStation 4, Xbox One, and Windows PC. The official release date is set for September 18th.

A playable demo is already available on PS4 and PSVR. Pre-orders are also open on the Oculus Store, Steam, PlayStation Store, priced at a 10% discount on the final $25 price tag. Here’s a few minutes of gameplay, revealed at this year’s Gamescom:

https://youtu.be/g_iUYPH3kqg

Original Article (June 11th, 2018): Transference is a psychological thriller from SpectreVision and Ubisoft that aims to bridge the gap between movies and games by blending live action sequences with rendered environments into a perspective-shifting narrative.

Taking you into the tale of a man’s obsession, you explore his digitally recreated memories, something the studio calls a “maze-like puzzle concealing a corrupted truth,” which projects you into the digital consciousness of multiple troubled case subjects, giving you the ability to influence their fate.

The experience is said to arrive sometime in Fall 2018 (see update) on PSVR, Oculus Rift, HTC Vive, PC, XBox One, and PS4. It also includes support for respective motion controllers.

Here’s a description taken from the experience’s launch trailer.

Plunge into the experiment of a troubled scientist, a corrupted digital simulation of his family formed using their collective brain data. Shift between the three perspectives of a family and unravel the mystery hiding in this mind-bending psychological thriller.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.


Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Mr. New Vegas

    So delivers on PSVR front.

  • MarquisDeSang

    Elija Wood is one of the few red pilled non-SJWS actors.

  • Graham

    I don’t like horror / scary games in vr (yes fully in the wimp camp) but loved the demo of this – hope the full game maintains the same quality level without getting stale

    • FireAndTheVoid

      As someone else mentioned out before, I’ve realized that there is such a thing as a horror game that is too scary in VR – to the point that it deters me from playing it at all.

      • Jack Liddon

        Dreadhalls was the one that did it for me. Nope. May revisit that one in the future…maybe.

        • kool

          Re7, specifically the mother fight. That infected stomach and ass was gross enough…once it bust open and she chased me with magots dripping out…game over! I may play again but not until I get that image outta of my mind!

  • VR4EVER

    The demo makes amazing use of the term „virtual reality“, imho.