Editorial: New Year, New Directions—Why I Am Substantially Cutting Back on My Coverage of Second Life, and Refocusing the RyanSchultz.com Blog on Virtual Reality and Social VR

Photo by Jordan Ladikos on Unsplash

When I started this blog in July of 2017, I had never intended to become a Second Life blogger. There were hundreds of other bloggers out there who were doing a far better job than I could of covering Second Life, and they still are! Throw in the Facebook groups, Discord servers, and YouTube channels, and you have a thriving commentary community on the vibrant ecosystem that is Second Life.

The original purpose of my blog was to write about Linden Lab’s foray into social VR, Sansar. I had been fortunate enough to get into the closed beta test of Sansar in January of 2017, an event which prompted the purchase of my first virtual reality headset, and I timed the launch of what was then called The Sansar Newsblog to coincide with the official opening of Sansar to the general public, on July 31st, 2017.

Over the five-and-a-half years that I have been writing this blog, I slowly broadened my coverage to report on other early social virtual reality platforms, such as AltspaceVR, VRChat, and Linden Lab’s founding CEO Philip Rosedales’ ambitious project, High Fidelity. And, as the number of virtual worlds and social VR platforms increased, I began to write more about them, too. My list of metaverse platforms remains one of the most popular pages on the RyanSchultz.com blog.

But my abiding passion for all things metaverse was born on March 20th, 2007, when I set up my first Second Life avatar, Heath Homewood. I often joke that I got my Ph.D. In the Metaverse from nearly 16 years of study at the University of Second Life! And I still believe that SL is the perfect, fully mature model of a metaverse, which newer social VR companies would be wise to study, learn from, and emulate.

I started writing about Second Life because I wanted to share my bounty of tips and tricks on how to pull together a good-looking avatar, without spending a fortune in Linden dollars! I still get an immense sense of satisfaction from creating a polished, head-to-toe avatar look as inexpensively as possible, and sharing with you exactly how I did it, so you could do it, too! I wanted to share my passion with you all.

Second Life was my first love, my introduction to the concept of the metaverse, and a love I still have, and probably always will have. But I have also been doing a lot of thinking these past few months about this blog, and the direction in which I want to take it.

Therefore, I have decided to cut back substantially on my Second Life coverage, and refocus on the reason I started this blog in the first place: virtual reality in general, and social VR in particular.

This doesn’t mean that I will never write about SL again. For example, Second Life will be celebrating its 20th anniversary this summer, and I have every intention of reporting on that milestone!

But it does mean that my days as the (uncrowned) Freebie Queen of Second Life are now over. I have decided that will no longer be reporting on bargains and free items in SL. Yesterday’s report on the imminent closing of The Free Dove seems a fitting final post in the Second Life Steals, Deals, and Freebies category on my blog.

I turn 59 in a few days, and it’s time for me to re-find the joy and wonder I once had when I first slipped on my trusty Oculus Rift VR headset five years ago, and went exploring, to see what I could discover. There’s a lot going on in the VR/AR/MR/XR space, and I want to refocus my attention on that.

I know that many of you who followed my Second Life coverage will be disappointed, but I hooe that you will understand and respect my decision. And I also hope that you will continue to join me on this journey!

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3 thoughts on “Editorial: New Year, New Directions—Why I Am Substantially Cutting Back on My Coverage of Second Life, and Refocusing the RyanSchultz.com Blog on Virtual Reality and Social VR”

  1. Like you, I’ve been rethinking my relationship with Second Life lately. In particular, I’ve cut back on the time and money I devote to virtual shopping. I’ll still spend *some* money on buying new things, but that will be an occasional treat or to help support charities like the American Cancer Society or Doctors Without Borders. I’m setting myself a fixed monthly allowance, enough to pay for my rentals plus a bit extra. I’m rediscovering the joy of visiting art galleries and music events and the pleasure of supporting artists and creators directly.

    I’ll be celebrating my eighth Rez-day in February. I still get a lot of enjoyment out of Second Life and hope it will be around for a long time, but it’s now an occasional indulgence, a few hours a day at most. And I’m trying to make that time count for something by getting out and exploring, not staying in a skybox by myself.

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