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WebXR In Safari Now Supports Apple Vision Pro's Gaze-Pinch Input System

Upload VR

Safari on Apple Vision Pro now lets WebXR leverage the headset's default input system. WebXR isn't enabled on Vision Pro by default, but you can turn it on in the advanced settings of Safari.

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Apple is Adding Support for Vision Pro’s Input System to WebXR

Road to VR

Apple is adding support for Vision Pro’s unique input system to WebXR, the web standard which allows XR experiences to run right from a web browser. But Apple is working to fix that. However, WebXR on Vision Pro is still experimental.

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Apple Vision Pro Now Supports Browser-Based XR Content

XR Today - Mixed Reality tag

This week, Apple Vision Pro introduced support for WebXR browser-based Safari immersive applications, following a series of hurdles in bringing the platform’s support to the device. Apple is launching the WebXR input system as an early access feature, with broader integration coming up.

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The XR Week Peek (2024.02.20): Zuckerberg reviews the Vision Pro, Mozilla Hubs shuts down, and more!

The Ghost Howls

Top news of the week (Image by Apple) Many people are analyzing the Apple Vision Pro… including the ones at Meta Here you are with the usual huge roundup of news about the Apple Vision Pro (a roundup in a roundup). And I’ve read this week two very good reviews of the Vision Pro.

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Trends and predictions for XR in 2024

The Ghost Howls

A new cycle of XR The Apple Vision Pro launch has been a disruptive moment for our industry (Image by Apple) As I said in a popular post a few months ago , I think we have entered a new cycle for immersive realities. Huawei and Pico are rumored to be working on an Apple Vision Pro competitor).

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Big XR News from NVIDIA GTC, Apple, LG, and HTC VIVE

XR Today - Mixed Reality tag

” Omniverse is the operating system for “building and operating physically realistic digital twins”, which clients can use for design processes, automation workflows, or even predictive weather solutions. Huang also announced that NVIDIA’s Omniverse is now available on Apple’s Vision Pro.

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The Power Glove Is So Bad A VR Website Improves It

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A WebXR experiment from Brielle Garcia simulates the Power Glove as input for a game on the original Nintendo Entertainment System. WebXR sites are actually the first destinations cross-compatible with both Apple Vision Pro and Meta Quest 3, with hand tracking supported across both systems.