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Cannes NEXT Explores New VR Storytelling Trends

VRScout

Penrose Studios’ newest animation tells the hauntingly beautiful story of Mina and her father, who live in a floating shack above a post-apocalyptic, underwater San Francisco. ” At NEXT they hinted they might be releasing a special toolset for Unreal programmers, so keep an eye out for announcements later this year.

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MPC Launches VR Experience For The Nature Conservancy

VRScout

The real-time interactive experience dubbed “This Is Our Future” debuted October 6th at a Conservancy hosted event in San Francisco. This Is Our Future” is not a live action VR film, but instead was built in Unreal, letting you trigger action within the experience, playing with your perception of space, scale and volume.

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Made with (Dis)Unity? XR World Reacts to New Runtime Fees

XR Today - Mixed Reality tag

Many Unity developers have slammed the new fees as unfair, prompting the San Francisco-based firm to rescind its announcement partially. Renato Andrade, Senior XR Product Designer, Samsung R&D Institute (SIDIA) , posted his thoughts on the changes, gaining him over 20,000 impressions on LinkedIn.

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What to Expect From VR at VRDC and GDC 2017

UploadVR Between Realities podcast

Just like last year, they will run essentially concurrently again in and around the Moscone Center in San Francisco, CA. The Oculus Rift and Touch, HTC Vive, PlayStation VR (PSVR), Google Daydream, Samsung Gear VR, and so many other headsets are all available for purchase. It’s a crazy time to be alive.

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Big XR News from Unity, PIXO VR, and Microsoft

XR Today - Mixed Reality tag

XR World Reacts to New Unity Runtime Fees Unity Technologies has reportedly backtracked on the controversial fees it introduced last week, triggering a public outcry from the developer community, with many Unity developers slamming the new fees as unfair, prompting the San Francisco-based firm to rescind its announcement partially.

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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

So with this LiDAR that Apple is pushing pretty hard -- I'm pretty sure Google is going to follow suit pretty quickly, probably one year behind, and then they're going to have LiDAR on their top end phones, probably coming to Samsung -- but try-on is going to be made really possible, try-on of suits. Because it's in a web, obviously Unreal.

Houston 78
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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

So with this LiDAR that Apple is pushing pretty hard -- I'm pretty sure Google is going to follow suit pretty quickly, probably one year behind, and then they're going to have LiDAR on their top end phones, probably coming to Samsung -- but try-on is going to be made really possible, try-on of suits. Because it's in a web, obviously Unreal.

Houston 78