article thumbnail

First Look Inside ‘The Void’ Ghostbusters: Dimensions, Opens July 1st

Road to VR

It feels like only 5 minutes ago we caught wind of a new startup riding on the back of the new virtual reality revolution, one based in Utah that had its sights set on creating a cutting edge mixed reality theme park. See Also: First Hands-on: The VOID, a Mixed Reality Experience That Blends Real and Virtual.

New York 130
article thumbnail

The XR Week Peek (2021.03.01): Sony confirms PSVR 2, Facebook teases Quest 2 Pro, and more!

The Ghost Howls

Oculus has also partnered with Virtuclear to offer prescription lenses for the Quest 2 for $80. All the 3 major VR runtimes (Oculus, SteamVR, Microsoft) are now compatible with OpenXR , and this means that on the runtime layer on PC, now OpenXR has been fully integrated. You can now use consumer devices inside Oculus For Business.

Sony 374
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

2018 Highlights: Award-winning VR gloves, global customers, and a growing team

HaptX

Weeks later, we traveled to Park City, Utah to debut our HaptX Glove prototype at the 2018 Sundance Film Festival. We were the first VR company to introduce a prototype at Sundance since Oculus unveiled an early version of their Rift in 2012. The Verge listed HaptX as among the best of the festival.

Haptic 53
article thumbnail

Students Hack Positional Tracking onto Gear VR with SteamVR Tracking

Road to VR

In a reverse engineering exercise, two students at Utah State University have hacked positional tracking onto a Gear VR headset using SteamVR Tracking technology. The data is sent to a computer via UDP packet over Wi-Fi, and the results are displayed using the game engine Unity, as shown in the brief demonstration video heading this article.

Utah 270
article thumbnail

The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

There’s Unreal, and then there’s Unity. Unity, we find, is extremely effective for slightly more screen-based experiences. Is there a cost difference between using Unity versus Unreal? By having training so scalable, you can deploy training to wherever you can put an Oculus Rift and a laptop. Greg: Yeah, sure.

article thumbnail

The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

There’s Unreal, and then there’s Unity. Unity, we find, is extremely effective for slightly more screen-based experiences. Is there a cost difference between using Unity versus Unreal? By having training so scalable, you can deploy training to wherever you can put an Oculus Rift and a laptop. Greg: Yeah, sure.