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Everything You Need to Know About the 2022 Circuit Stream Unity Developer Bootcamp

ARPost

The Unity Developer Bootcamp will run from October 11, 2022, to April 8, 2023. Why the Unity Developer Bootcamp Is Being Launched. See Also: XR Technology for Industry According to Unity’s Andre Gauthier. Hence, the need for the Circuit Stream Unity Developer Bootcamp. The 2022 Circuit Stream Unity Developer Bootcamp.

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Many Worlds VR Debuts Immersive Content Tools

XR Today - Virtual Reality

In April this year, augmented reality (AR) giants and creators of the popular Pokemon Go application, Niantic Labs, acquired New Zealand-based immersive experience developers NZXR. The New Zealand-based firm created the AR content creation platform StoryXR through Qualcomm’s SpaceDragon Spaces platform.

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HoloLens 2 Sales Expanding to 15 More Countries, ‘Development Edition’ Launches in the US

Road to VR

3-month Unity Pro license. Microsoft says that the HoloLens 2 Development Edition will become available in 10 additional countries by the end of the year: Canada, Germany, France, UK, Ireland, Japan, Australia, New Zealand, Switzerland, and Italy. Value (MSRP; in $USD). HoloLens 2 device. Azure credits. ”

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The VRScout Report – The Week in VR Review

VRScout

To make matters murkier, there’s also the recently-announced partnership between Google and HTC Vive to create new standalone mobile headsets for all Google Daydream-ready Android phones. Air New Zealand is one airlines provider that is testing how the Microsoft Hololens can help improve in-flight customer service.

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Epic Games Distributes Grants To VR Devs Including Robo Recall Mod Team

UploadVR Between Realities podcast

During a week where Unity gained a $400 million influx of investment capital, it’s chief rival Epic Games is working to spend $5 million of its own money to facilitate game development for the Unreal Engine. realityvirtual.co – Based in New Zealand, realityvirtual.co

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). Canterbury University, New Zealand. image courtesy VR First. Aalborg University Copenhagen, Denmark. Academy of Art San Francisco, USA. Carleton University, Canada.

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine. The company, now headquartered in San Francisco, will be showcasing the final version of the headset during the Virtual Reality Developers Conference (VRDC) this week in San Francisco.

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