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The Unreal Garden AR Environment Was A Much Needed Escape From The Chaos Of E3

VRScout

The Unreal Garden, a large-scale multiplayer AR experience from The Entertainment Software Association and Onedome, offered E3 2019 attendess an escape from the chaos, turning 6,000 sq. “The Unreal Garden @ E3 provides a world-class opportunity for E3 attendees to explore the intersection of technology and human experience.”

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Enklu Launches San Francisco’s First AR Maker Space

VRScout

The city of San Francisco will be getting its very first dedicated AR maker space thanks to Enklu , a cutting-edge company that approaches traditional venues and transforms them into modern experience centers using immersive AR technology. The post Enklu Launches San Francisco’s First AR Maker Space appeared first on VRScout.

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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

UploadVR Between Realities podcast

I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based based Epic Games, this week at the Game Developers Conference in San Francisco. Ditto with Google and ditto with Microsoft.”. This is by virtue of the fact that Unreal is focused on the high end.

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Big XR News from Unity, PIXO VR, and Microsoft

XR Today - Mixed Reality tag

XR World Reacts to New Unity Runtime Fees Unity Technologies has reportedly backtracked on the controversial fees it introduced last week, triggering a public outcry from the developer community, with many Unity developers slamming the new fees as unfair, prompting the San Francisco-based firm to rescind its announcement partially.

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Epic Games, Unity & Microsoft Have Cancelled Their Attendance at GDC 2020

Peter Graham

Epic Games, Unity Technologies and Microsoft’s Game Stack team have all issued statements announcing their withdrawals from March’s Game Developers Conference (GDC) 2020. . Over on Unreal Engine’s Twitter account , the company said: “Here at Epic we were excited about participating in GDC 2020.

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Cloud-Based Development Program SpatialOS Hits Open Beta

UploadVR Between Realities podcast

Game-streaming service OnLive has come and gone, and Microsoft over-hyped the effect its Azure platform would have on Xbox One games, but that’s not stopping one company from using the cloud to unlock the power of its tools. Gaming and the fabled power of the cloud has had a checkered history.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). Academy of Art San Francisco, USA. image courtesy VR First. This vision could only be achieved with a vendor-neutral approach,” added Özkan.

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