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Magic Leap Reveals Developer Demo, Confirms NVIDIA TX2 Hardware

Road to VR

Today during Magic Leap’s developer livestream the company offered the first details on the compute hardware that’s built into the device, confirming that an NVIDIA CPU/GPU module, and also showed a brief developer sample demonstrating world meshing and gesture input. and Vulkan.

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How Different XR Companies Approach Cloud Services

ARPost

Generally, “the cloud” refers to remote servers that do work off of a device. As this article was being written, Varjo further expanded its cloud with Unreal and Unity engine integrations. For example, Magic Leap has had a partnership with Google Cloud for the past year now. But, what is the cloud anyway?

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OpenXR 1.0 Released, Microsoft Supports on HoloLens & WMR, Oculus Plans Rift & Quest Support

Road to VR

The standard has been in development since April 2017 and is presently supported by virtually every major hardware, platform, and engine company in the VR industry, including key AR players like Magic Leap. A reference guide published by Khronos Group gives a high-level technical overview of the API’s structure.

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Magic Leap’s John Gaeta talks about the future of cinema, storytelling and mixed reality

The Ghost Howls

He has joined Rony Abovitz at Magic Leap and now he’s there, trying to build the MagicVerse as the SVP of Creative Strategy of the Florida company. And what you are doing at Magic Leap to create these experiences for people? ( Magic Leap glasses. What will we need to create such an infrastructure?

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

If you make a custom device for VR only, you can design it from day zero to be optimal to do only VR : this means that even if the Go is based an old VR 821 reference design, it has more power than a Gear VR mounting an S7 phone (and dissipates better the heat); The Oculus Go headset and controller (Image by Road To VR).

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

HADO” is a name we use either standalone to refer to our flagship and most popular team sports game , but it also refers to a genre of games where an energy ball is released by the player through gestures. Software-wise, we use Unity, Vuforia, and OpenCV. As platforms for LBAR is conceptually better Hololens or Magic Leap?

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

So at least the collaboration with Valve is true, but notice that it has not been on the headset, so they got no reference design from Valve, it has just been on the software integration. Some years ago, she performed in The Life, a Mixed Reality art piece inside the Magic Leap One. Simple WebXR” aims at bringing WebXR to Unity.

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