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NVIDIA Research At SIGGRAPH Aims To Fix VR Headset Limits

UploadVR Between Realities podcast

Current VR headsets can certainly make you believe you’re in a virtual world, but consumer devices can’t yet reproduce the exact way your eyes see the real world. A nearby object they are not looking at will be more blurry just as it is in the real world.

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Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

We’re actually working with North Carolina State University, and one of the biggest reasons why they can’t get it to take off in the classroom is — other than this one evangelist, God bless his heart. Being able to store ourselves in the virtual world. Alex: Podcast using Spatial. I don’t know.

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Getting -- and Keeping -- Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

We're actually working with North Carolina State University, and one of the biggest reasons why they can't get it to take off in the classroom is -- other than this one evangelist, God bless his heart. The whole purpose of VR is to give almost a lifelike simulation, if not give as close as a lifelike simulation as you can.

article thumbnail

Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

We’re actually working with North Carolina State University, and one of the biggest reasons why they can’t get it to take off in the classroom is — other than this one evangelist, God bless his heart. Being able to store ourselves in the virtual world. Alex: Podcast using Spatial. I don’t know.