Eido Inoue tells us everything we need to know about HADO and location based augmented reality
The Ghost Howls
FEBRUARY 12, 2019
Software-wise, we use Unity, Vuforia, and OpenCV. By players-and-plays, it’s actually more popular outside of Japan (60% of our business) than inside it… especially in southeast Asia (Thailand, Korea, Malaysia, and Singapore). What is the biggest lesson that you have learned in these months that you are working in this sector?
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