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Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance

UploadVR Between Realities podcast

Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR. “We want you to make all your VR and AR with Unity,” he said, promising renewed investment in the industry. 10, and that native Unity support would arrive in the next iteration of the engine, 5.6.

Unity 100
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Unity’s In-VR Game Editor Launches Tomorrow, This Is What It’s Like

Road to VR

Tomorrow Unity plans to launch the first experimental build of EditorVR, a component of the Unity game engine which will let developers build games within virtual reality. Timoni West, Principal Designer at Unity Labs, has announced that EditorVR will launch tomorrow, December 15th. of their game development engine.

Unity 100
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E3 Spotlight: Microsoft Aims For A VR Sweet Spot In 2018

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The Electronic Entertainment Expo (E3) is in Los Angeles, CA next week and it’s always one of the largest events of the year for gamers, giving giants of the industry including Sony, Microsoft, and Nintendo the chance to show off the latest hardware and games to drive the next generation of consumer interest.

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Jake Rowell: How The best VR Experience Came to Life

VRWorld

As an industry, we need immersive experiences that will show what VR brings to the table and so far, there are two experiences one should go through: WeVR’s “theBlu” for HTC Vive and Crytek’s “The Climb” for Oculus Rift. Can you tell me how did you got involved in Virtual Reality and how did you end up in Los Angeles?

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Tribeca 2017: Lytro Wants To Capture The World With Volumetric Cameras In Latest Within Video, Hallelujah

UploadVR Between Realities podcast

These are realistic places you can explore in your Oculus Rift or HTC Vive. You can either get immersive stuff by building on top of Unity or Unreal, but you’re stuck in a videogame world. Ignatius church in Los Angeles, the grandeur of the space is felt, enhancing the religious overtones of the tune.

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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Top news of the week. Meta updates the SDK for Quest.

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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

I mean, I will say that with Oculus Quest that’s changing for me. Kent: The focus of Oculus has been much more on gaming rather than productivity applications, but they still have a number different productivity applications that are coming out. [laughs] Kent: Yeah, there’s all sorts of thresholds. But once the WebXR 2.0