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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! How to get started with Oculus Quest hands tracking SDK in Unity – Video Tutorial.

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The XR Week Peek (2023.05.15): Google confirms headset with Samsung, Ultraleap teases a new device, and more!

The Ghost Howls

The sentence with which they have started the tease is “Big things are in motion here at Ultraleap”, which makes me think about something big that moves… may it be a new device to perform body tracking? All without leaving your editor.

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UltraLeap Gemini review: use both hands in VR!

The Ghost Howls

One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. Leap Motion has also been the first important company I have interviewed in this blog. If you want, you can find it here below!

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

Experimenting with different force-feedback haptics inside Unity: rigid object, bendable object, breakable object. The finger tracking can be improved and it is worse than the one of Leap Motion, also because every finger has not all its DOF tracked. Structure of the Unity SDK (Image by Senseglove). Applications.

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Simple, Elegant, Fun: Hauhet + Paper Plane by VRARlab

Leapmotion

With Paper Plane , we studied the basic features of Leap Motion using fairly simple mechanics. What was it like incorporating Leap Motion into your Unity workflow? Unity provides a very natural way for the implementation of VR in your project. How did each idea come about?

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Leap Motion tracking v4 sample apps show how Virtual Reality UX should be made

The Ghost Howls

This is because Leap Motion has announced its v4 version of the tracking runtime and with it three demos to showcase the new tracking functionalities: Cat Explorer, Particles, and Paint. Cat Explorer is an educational app made to show you all the anatomy of a cat and it obviously employs Leap Motion as the only medium of interaction.

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VR Bungee Jumping, Samurai Swords, and 16 More New Demos

Leapmotion

Charles ( @cwan2011 ) is a software developer experienced in both iOS and Unity game development. Chris is a 3D artist and programmer studying at Carnegie Mellon University’s Entertainment Technology Center. There’s no shortage of creative developers with awesome ideas for using the Leap Motion. Jenga Hero.