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Leap Motion’s ‘Interaction Engine’ Unlocks More Natural Human Input for VR

Road to VR

Leap Motion has announced it’s to early access to the beta of its Interaction Engine , a set of systems designed to help developers implement compelling, realistic and hopefully frustration-free input with just their hands.

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Building the 3D Web with Mozilla + Leap Motion

Leapmotion

library, Mozilla has created a stereoscopic camera and provided a WebGL API that pulls sensor data into the experience – including Leap Motion hand tracking and head orientation/positioning. This opens up the possibility of delivering content ranging from elaborate WebGL experiences to apps built in Unity/C# or C++.

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Redesigning Our Unity Core Assets: New Workflow and Architecture for Orion

Leapmotion

Leap Motion’s new Orion software represents a radical shift in our controller’s ability to see your hands. In tandem, we’ve also been giving our Unity toolset an overhaul from the ground up. We started with a brand new LeapC client architecture for streamlined data throughput from the Leap service into Unity.

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Stereopsia report / 1: hands-on with Presenz, Antilatency, full-body on Quest and more!

The Ghost Howls

Presenz also offers a Unity plugin so that you can import this render file in Unity and so mix the resulting volumetric video with some real-time interactions that you add in the game engine. They use AntiLatency tracking to provide positional tracking in a large setting to a VR headset and some props present in the scene.

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Meet the Winners of 3D Jam 2.0

Leapmotion

Based on community ratings and scores from the Leap Motion team, we’re excited to present the winners of the second annual 3D Jam. Prize: $10,000, Unity Suite, 2 OSVR HDKs, NVIDIA GeForce GTX 980 Ti. Prize: $7,500, Unity Pro, OSVR HDK, NVIDIA GeForce GTX 980 Ti. Prize: $2,500, Unity Pro, OSVR HDK.

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Your Left Hand Holds the Past. Your Right Hand Reveals the Future

Leapmotion

It’s available free for the Oculus Rift on the Leap Motion App Store. What are the strengths of the Leap Motion Controller? Being able to see the past, present, and future simultaneously allows you to really tell a story in a way that feels very interactive. The core game mechanic in Aboard the Lookinglass is time.

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Build and Smash Voxel Worlds with A Vox Eclipse and Dino Destroyer

Leapmotion

Inspired by apps like Sculpting , Mark’s original idea behind A Vox Eclipse “was that using a combination of physical buttons for activated input and Leap Motion’s hand positioning for a fully 3D cursor could help me interact a lot more effectively by taking best of both worlds.