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Leap Motion Update Improves Physics, Supports Rift And Vive Controllers

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Fully functioning hand-tracking might be a ways off from becoming the standard form of VR input, but Leap Motion is making a big step toward that future today, taking its Interaction development engine to 1.0 The company is also adding support for systems like wearables and widgets, enabling wrist-mounted menus and more.

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Qualcomm Signs “Multi-year” Deal to Bring Ultraleap Hand-tracking to XR2 Headsets

Road to VR

Qualcomm and Ultraleap today announced a “multi-year co-operation agreement” that will bring Ultraleap’s controllerless hand-tracking tech (formerly of Leap Motion) to XR headsets based on the Snapdragon XR2 chipset. Ultraleap claims to have the “fastest, most accurate, and most robust hand tracking.”

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A Hands on Look at the State of Input in VR

VRScout

Oculus Touch controllers were just announced to ship late in 2016. Xbox gamepads shipped with the Oculus Rift headset. Though Oculus Rift no longer comes bundled with an Xbox controller, there are still titles being made that are compatible with gamepads across Steam, Oculus Store, and the Playstation Store.

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Building Blocks: A Deep Dive Into Leap Motion Interactive Design

Leapmotion

Leap Motion Orion tracking was designed with simple physical interactions in mind, starting with pinch and grab. Oculus Story Studio’s Henry and Lost begin with dark, quiet scenes that draw your attention – to an adorable hedgehog or whimsical firefly – setting the mood and narrative expectations. Core Orion Interactions.

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#BuildYourNorthStar Workshop Brings AR to Life in 48 Hours

Leapmotion

In support of the event, our team donated Leap Motion Controllers. Our CTO David Holz and engineer/ AR tennis champion Jonathon Selstad joined the workshop, along with former Leap Motion engineer Adam Munich. He had experience building homebrew data gloves and mocap systems for years before discovering Leap Motion.

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Unity Core Assets 101: How to Start Building Your VR Project

Leapmotion

With the Leap Motion Unity Core Assets and Modules , you can start building right away with features like custom-designed hands, user interfaces, and event triggers. Leap Motion Core Assets. The Leap Motion Unity assets provide an easy way to bring hands into a Unity game. Links: Example Demo / Download.

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The Art of Storytelling and Narrative in VR

Leapmotion

Many developers are also using Oculus Medium to rapidly prototype scenes before committing to more robust scene designs. For narrative purposes, you may want to preserve this distinction – with a wearable interface changing your own state, and an environmental interface changing the environmental state. Character Presence.