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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

See Also: Redefining the Future of Location-Based Entertainment With HTC VIVE Focus 3 and The Park Playground “Virtual reality is often perceived as being limited to the world of gaming. An iteration of Unreal Engine (Unreal Engine 5) is already being used to develop applications for a range of VR devices.

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CORTEXR Launches XR Data Analytics Tool

XR Today - Mixed Reality tag

The Brighton, UK-based firm will also allow immersive content creators to analyse their projects across gaming engines, devices, and content, the company explained, adding its Unity-based plugin had launched with further support for Unreal Engine and 8th Wall over the next few months.

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AWE EU ’23: Key Takeaways and Announcements

XR Today - VR Headsets tag

To mark the shift towards a positive end of 2023, following a shaky start to the year, AWE brought together firms such as Meta, Lenovo, and HTC VIVE to highlight the forecasted industry upturn. AWE 2023: HTC VIVE on Real-World Use Cases HTC VIVE is a significant player in the enterprise XR space.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

HTC has finally revealed the price of the Vive Pro : it will cost $799 just to have the headset (no controller and no base stations, so you must already have a Vive 1 kit) and will be available for pre-orders since April, 5th. But, as Road To VR has stated, maybe HTC should have clarified that in all its marketing material.

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The Ghost Howls’s VR Week Peek (2019.08.11): Gear VR is over, Go long term future is uncertain, Huawei teases its metaverse and much more!

The Ghost Howls

The newest Steam Hardware Survey shows how Rift S has now more or less 8% of the market. Strategy Analytics highlights in his survey that mobile headsets like Daydream, Gear VR and Cardboard are continuously losing importance and revenue shares. In the end, XRDC has made a very interesting survey among XR devs.

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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Take the survey before it closes on January 31st.

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OpenBCI: games using brain-interfaces are coming in 3 years

The Ghost Howls

On the software side, we’ll be enabling users to bring tightly time-locked data into development engines like Unity and by building on open-source protocols like BrainFlow , the raw data will be available in most common programming languages as well. In several of the surveys we’ve run, integration with HMDs has been a top request.

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