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5 Talks You Won’t Want to Miss at VRDC This Week

UploadVR Between Realities podcast

The inaugural Virtual Reality Developers Conference (VRDC) is kicking off tomorrow at the Park Central Hotel in San Francisco. Get in on the ground floor with this talk from Martz, who will tell you how to get to grips with the new platform including working with Google VR SDKs for Android, Unity, and Unreal.

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‘Google Earth VR’ Launches For Free To Let You Fly Around The World

UploadVR Between Realities podcast

” Google Earth turns all of this data into completely explorable, scalable 3D immersive worlds for the HTC Vive VR headset. The app is available now for free on the HTC Vive. There are around 175 cities with full, 3D data, and over 600 ‘urban cores’ as well.”

Google 100
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Can Virtually Live Replace Pay Per View Television?

VRWorld

Last year, he got the call to move to San Francisco and take over the reign over the company, and build relationships with different franchise owners. In our team, we now love the (HTC) Vive and we’re certain Oculus will catch up. TH: Front end engine; we worked with both Unity and Unreal Engine on different experiences.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

Filling up the halls of San Francisco’s Moscone Center, GDC has been a big event for the VR industry over the past few years, but it is seeing something of an explosion this year, which runs from February 27th – March 3rd. : Tuesday, February 28th, 10:00am – 11:00am. Rikard Steiber (HTC), Joel Breton (HTC).

Unreal 100
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How to Take In-Game 360 Screenshots with Nvidia Ansel (with Full List of Compatible Games and User Guide)

VeeR VR

It's adopted by industry leading graphics engines such as Unreal Engine 4 , Unity 5 and Amazon’s Lumberyard to provide developers an easy path to take amazing in-game shots. A virtual reality version for Oculus Rift system was published in November 2016, while HTC Vive and Oculus Touch versions were released on March 22, 2017.

Gaming 20
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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

Development is divided evenly across the HTC Vive and Oculus Rift platforms, each accounting for 31% of projects created, with other major VR platforms such as Samsung Gear VR, OSVR, and Daydream rounding out the bottom numbers. Academy of Art San Francisco, USA. image courtesy VR First. Aalborg University Copenhagen, Denmark.

AR 221
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OpenBCI: games using brain-interfaces are coming in 3 years

The Ghost Howls

On the software side, we’ll be enabling users to bring tightly time-locked data into development engines like Unity and by building on open-source protocols like BrainFlow , the raw data will be available in most common programming languages as well. Will it be compatible with Unity and Unreal Engine for development?

Gaming 545