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Report: Global VR Hardware Revenue To Hit $3.6 Billion in 2017

VRScout

But with the latest opening of the IMAX VR Center in Los Angeles, premium VR destinations like this may just be what the industry needs. However, the report did lump together Pokémon GO, which earned 96% of all AR software revenue in 2016, and MR devices like the Microsoft HoloLens proving not yet ready for consumers.

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The VRScout Report – The Week in VR Review

VRScout

The PSVR unit will work with the PlayStation 4 and Sony says they’ll have 50 games ready to go at launch. Not to be outdone, Microsoft finally confirmed that the not-so-secret Project Scorpio (an excellent codename decision) is bringing high fidelity VR to Xbox. Want to do a demo? Real Work to be Done: Aecom and Hololens Team Up.

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The VRScout Report – The Week in VR Review

VRScout

EX-HEAD OF SONY PLAYSTATION LONDON FORMS CROSS-PLATFORM VR GAME STUDIO. Formed by Dave Ranyard, who was the lead at Sony’s London Studio during PSVR’s creation, it includes a handful of early-days development of the PlayStation VR– back when it was still a code name (Project Morpheus was one of my favorite code names).

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The Ghost Howls’s VR Week Peek (2019.07.07): Valve Index shows thumbstick issues, Cosmos works with Wireless Adapter, WeChat introduces AR and much more!

The Ghost Howls

HTC Vive Cosmos will work with Vive Wireless Adapter. This week, HTC has not made another big reveal about the Vive Cosmos, so we’ll still have to wait to discover more about its price and its features. It’s more a logistic thing internal to HTC, so I think most of us can not care about this :D. Other relevant news.

AR 165
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E3 2017 ‘Day 2’ Roundup: ‘Skyrim VR’ Announced, Intel Does VR eSports, ‘Lone Echo’ Dated & More

Road to VR

Following the revelations from the Microsoft and Bethesda presentations , this is a second roundup of news from E3 2017, currently taking place in Los Angeles. E3 technically starts today, but here’s what happened yesterday, with announcements from Intel, Ubisoft and Sony.

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As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR

UploadVR Between Realities podcast

Oculus and HTC had been holding details surrounding Rift and Vive launch windows close to the chest, probably because they had delays to announce and need to nail down new plans. First, HTC delays the Vive until April 2016, with plans to show an updated developer kit at CES in January. In December, these plans become known.

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Big News from XR Awards, Microsoft, Meta, and Sony

XR Today - Big XR News tag

New updates to Microsoft Mesh allows remote workers to add immersive experiences to private previews on the platform. Moreover, the update is part of Microsoft’s push to optimise its products with immersive features to combat modern challenges like Zoom fatigue and dial-in hurdles.