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The Best VR Gloves in 2024: Harnessing Haptic Feedback

XR Today - Virtual Reality

In the last few years, there’s been less hype around VR gloves and haptic accessories in the extended reality space. While the average consumer might not need haptic experiences in VR games, sensory feedback in the business world can be extremely valuable. However, haptic technologies have the potential to support various use cases.

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HaptX Gloves G1 Now Available For Pre-Order

VRScout

has been pushing the limits of haptic technology since the launch of its HaptX DK2 gloves back in January 2021. Now the company is opening pre-orders for its first-ever commercial product, the HaptX Gloves G1, a ground-breaking haptic device optimized and designed for large-scale deployment, and ready for the enterprise metaverse.

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Haptics Use Cases and Applications in VR: Training

ARVR

This article was extracted from the Recommended Practices for Haptics in Enterprise VR published by the Haptics Industry Forum. What should be considered while planning to include haptics in a VR training solution? ? Ensure repeatability thanks to the digital format of the learning support. ? Application maturity.

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The XR Week Peek (2023.07.03): Google shuts down Project Iris, Meta launches gaming subscription service, and more!

The Ghost Howls

More info (Meta Quest+ gaming service) More info (Cross-buy available for Meta Quest+ games) Unity announces AI tools when Valve stops AI games This week has been an emotional rollercoaster for games (VR and not) made with the support of artificial intelligence. Muse looks a lot like ChatGPT integrated inside Unity.

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The XR Week Peek (2022.07.04): Big tech companies perform budget cuts, Mojo tests its smart contact lens in-eye, and more!

The Ghost Howls

The same luck has not happened to employees at Niantic at Unity. Unity, instead, is firing 4% of its employees, and this may seem weird considering that in the last months it has proceeded to hundred-millions-dollars acquisitions. A thing I have appreciated about Meta is that it has canceled projects, but it has not fired anyone.

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The XR Week Peek (2022.08.15): NVIDIA makes many announcements at SIGGRAPH, new leaks on Apple and Pico, and more!

The Ghost Howls

Thanks to it, it will be possible to create realistic avatars that understand natural language easily and even without having computational power in the local machine. New connectors are in development and finally also popular software like Unity and Blender will be able to connect with Omniverse. Learn more. Learn more.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

SenseGlove is an exoskeleton for your hands that is able to provide you haptics sensations. Thanks to the force feedback, the user can really feel the drilling machine in his hands (Image by SenseGlove). Haptics quality. We are too early for realistic haptic feedback , so the mechanism works very well like in 10-20% of cases.

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