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The Importance of Hand Tracking UX Design

The Ghost Howls

The article Dejan has written is a big collection of tutorials, suggestions, and tips about developing applications that use hand tracking. It starts with how you can install Unity and get started with hand tracking development and then proceeds with some suggestions about hands tracking UX.

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Bored During Lockdown? Get an Intro to Quest Development in This Live Online Workshop

Road to VR

An upcoming online workshop by XR development educator Circuit Stream will teach developers the basics of building applications for Oculus Quest. With many of us a stuck at home with some extra time on our hands from not traveling (or getting dressed) it may be an opportune time to learn new skills. The post Bored During Lockdown?

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Pico Shifts Focus From Controllers To Hand Tracking

Upload VR

In the wake of Apple Vision Pro's announcement earlier this year, ByteDance-owned Pico appears to be switching its focus from controllers to hand tracking. Apple, instead, opts for a fresh start with an interface based on a breakthrough combination of eye and hand tracking.

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Hands-on: Quest Hand-tracking Will be Great for Casual Input, But Core Games Will Still Rely on Controllers

Road to VR

Oculus finally revealed that Quest will get controllerless hand-tracking input. Hand-tracking will open the door to a range of casual use-cases that will broaden the headset’s appeal, but core gaming experiences will still rely on the precision and reliability of controllers. Quest Hand-tracking Demo.

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A Hands-On Review of AltspaceVR

ARPost

The biggest benefits to the VR version are related to tracking. VR controllers enable hand tracking. For users of the desktop mode, the avatar’s hands lay at the sides, unless involved in an emote triggered through the in-game menus. A headset also enables head tracking.

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Magic Leap Update Brings Hand Occlusion, Expanded Multiplayer Support & More

Road to VR

updates, which includes hand tracking with proper occlusion masking, “out of the box” multiplayer support, and a few other goodies that ideally position the platform to appeal to future consumers. Image courtesy Magic Leap, Weta Workshop.

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Waltz Of The Wizard Conjures A PSVR 2 Release Next Month

Upload VR

Developed by Aldin, Waltz of the Wizard has seen a release of some kind dating back to consumer VR's early days, and more recently we've considered it one of the best Quest hand tracking games. Offering a Sorcerer’s Apprentice-style workshop in VR, major updates followed like the Natural Magic expansion and voice interactions.