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VR Technology and Hand Tracking in VIVE’s Second Developer Talk

ARPost

Tuesday, April 7, saw VIVE’s second weekly developer live stream, “Build for Tomorrow – VIVE Hand Tracking SDK.”. The talk, presented by HTC’s senior developer Dario Laverde, focused on how developers can integrate hand tracking into their applications. Hand Tracking in VR Technology – It’s Come a Long Way.

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The XR Week Peek (2023.08.15): Samsung XR prototype leaked, Meta 2024 glasses are only for internal use, and more!

The Ghost Howls

The headset should be operated through the use of hand tracking and eye tracking , exactly like the Vision Pro. More info Immersed VISOR to support hand tracking and eye tracking It seems that Immersed truly wants to compete with Apple with its VISOR headset. The startup just raised $1.6

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3dRudder Pro Wireless to Add Native Foot Controller Support for Oculus Quest

Peter Graham

Compatible with a range of headsets and videogames, towards the end of 2019 3dRudder added compatibility for Oculus Quest via Oculus Link. The 3dRudder Pro Wireless has been designed to offer a control option for both Oculus Quest and Android-based standalone headsets. EUR/$199.00 via the business section of the 3dRudder store.

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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. T his standard, dubbed OpenXR, was about the interoperability of different VR hardware and software together. Image by Oculus).

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The XR Week Peek (2021.07.13): Lynx now aims at the consumer market, App Lab to enable DLCs, and more!

The Ghost Howls

French startup Lynx announced some months ago a quite interesting headset featuring pass-through augmented reality , hands tracking, eye tracking, and an innovative lens design. The standalone headset still features passthrough AR/MR, XR2 chipset, dual 1600×1600 LCD panels running at 90Hz, Ultraleap hands tracking.

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The XR Week Peek (2020.05.17): Apple Glasses are sleek, UE5 rises hype, NVIDIA releases CloudXR SDK, and more!

The Ghost Howls

We’re hearing this since many years, but now the sensation is that we’re coming close to the moment when the prophecy will come true: the rumors are intensifying and the software (ARKit) and the hardware (depth cameras, 5G) designed by Apple are all converging to the glasses solution. Unreal Engine 5 may change the rules of game development.

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The XR Week Peek (2020.02.24): HTC shows Cosmos and Proton, devs make cool hands interactions, Sansar on sale and more!

The Ghost Howls

Developers are coming up with creative uses of Oculus Quest hands tracking. Oculus Quest hands tracking is being a success among developers. One in which you take one hand of yours, y ou throw it to the other side of the room, and then remotely move your hand to perform some tasks.

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