Remove Hand tracking Remove Hardware Remove Microsoft Remove Sony
article thumbnail

The XR Week Peek (2020.07.13): Sony invests in Epic, Rockstar is working on an AAA VR game, and more!

The Ghost Howls

Sony invests $250M in Epic Games. Sony has announced that it has made a big investment of $250M in Epic Games through one of its subsidiaries. The investment gives Sony a minority stake in Epic that now is evaluated at more than $17B. And Sony for sure wants to have a stake in the metaverse. Top news of the week.

Sony 413
article thumbnail

The XR Week Peek (2023.05.30): Quest 3 preview, XR journalists invited to WWDC, and more!

The Ghost Howls

Since I’m not totally convinced that just a few LEDs in that position may alone offer realiable tracking, I would also speculate that maybe either data from the depth sensor or some hand-tracking data is involved in the sensor fusion to arrive at the final controller pose. In the meanwhile, Microsoft is working on a 1.1

Apple 411
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Trends and predictions for XR in 2024

The Ghost Howls

Both Apple and Google already have very popular stores , they have full suits of tools (think about the Google Docs suite) and entertainment channels (think about Apple TV), and they have enormous expertise in building hardware and operating systems. And they are entering it to dominate it. This is the moment of the truth for Meta.

Trends 450
article thumbnail

The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

The headset has a very nice design and features these specifications: Standalone 6DOF headset 1600×1600 resolution per eye 90Hz refresh rate 90° FOV RGB AR passthrough Innovative lenses that make the headset more compact Integrated audio Controller-free hand-tracking Eye-tracking 6GB of RAM 128GB of storage WiFi 6 (802.11ax), Bluetooth 5.0,

article thumbnail

What is the Market Growth of Virtual Reality

XR Today - Virtual Reality

Applications like Zoom and Microsoft Teams grew massively following the demand for video conferencing software during the COVID-19 pandemic. Furthermore, the hardware required to use immersive enterprise solutions is becoming cheaper and more accessible. VR Hardware Growth. Other contributing factors to VR market growth.

article thumbnail

CES 2017 Preview and Predictions – What To Expect From VR This Year

UploadVR Between Realities podcast

We know for a fact that HTC will not be discussing a new version of the Vive itself, but keep an eye out for a collection of new partners that are creating brand new compatible hardware. What We Know: Microsoft is at the show in a multitude of capacities. Take any show floor demo you see, therefore, with a healthy grain of salt.

Las Vegas 204
article thumbnail

The Next Frontier of XR Hardware

ARPost

As we head into the next generation of XR hardware, here are some of the big developments and releases coming out of the industry. But at last, we are seeing a shift from dedicated platform-specific hardware to agnostic all-in-one devices that makes sense for all involved. Where Is XR Heading?

Hardware 362