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Sensoryx & Interhaptics partner to streamline the creation of hand tracking interactions for VRFree

ARVR

Hand-tracking is on the rise in the XR market. In the last couple of years, several emerging high quality and precise hand-tracking technologies were introduced to the market. VRfree is a solid device including precise and scalable hand tracking data. Optimizing 3D models for Augmented Reality 3.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

A new FCC listing appears for an HTC Vive headset. While Oculus is getting all the glory for the Quest, its competitors are not sleeping. And in fact, a new request to FCC for a new device has arrived from HTC. Since HTC has always made announcements during the CES, I think it will be announced in January.

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Senso is a VR Input Glove With Per-finger Haptics and Simulated Temperature

Road to VR

Senso is a new virtual reality glove input device that offers per-finger haptic feedback and the ability to simulate differences in temperature – all tracked via a camera-less IMU-based system. As ever, we’ll remain open minded until we’ve had our hands in the Senso gloves.

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From Brain-Computer Interfaces To Digital Humans: How These Technologies Are Bringing Us Closer To The Metaverse

VRScout

Brain-computer interface systems like Neurable’s VR game Awakening uses an electrode-laden headband, connected to an HTC Vive HMD, to track brain activity. With Oculus having launched hand-tracking on the Quest this past December, I wonder how far we are from consumer-ready mind-control systems.

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Hands-on With Leap Motion Hand-Tracking In Qualcomm’s Standalone Headset

UploadVR Between Realities podcast

Hand-tracking looks likely to play a big part in that future, and Leap Motion is one of a few companies leading the charge in this department. Leap’s latest, well, leap is to bring its controller-free hand tracking tech to mobile VR headsets. Tagged with: hand tracking , leap motion , qualcomm , standalone.

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A Hands on Look at the State of Input in VR

VRScout

Two years ago, on the eve of consumer VR, we put together a piece laying out options consumers had to get their hands into VR. The devices at the time included: HTC Vive wands that shipped with the Vive headset. Oculus Touch controllers were just announced to ship late in 2016. Xbox gamepads shipped with the Oculus Rift headset.

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The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

The headset has a very nice design and features these specifications: Standalone 6DOF headset 1600×1600 resolution per eye 90Hz refresh rate 90° FOV RGB AR passthrough Innovative lenses that make the headset more compact Integrated audio Controller-free hand-tracking Eye-tracking 6GB of RAM 128GB of storage WiFi 6 (802.11ax), Bluetooth 5.0,