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Facebook steps into cloud gaming — and another feud with Apple

TechCrunch VR

Their approach is different than what Microsoft or Google has built but Facebook highlights a shared central challenge: dealing with Apple. Apple was initially slow to provide a path forward for cloud gaming apps from Google and Microsoft, which had previously been outlawed on the App Store. ” Facebook VP of Play Jason Rubin.

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How to Demonstrate ROI of a VR Experience

InstaVR

Or, if you have say 100 people complete a home tour in VR that you’ve submitted to iTunes or Google Play, you can determine on a per user basis how much the VR cost per virtual tour viewed. You can do information recall tests, like the ones performed at University of Maryland, that showed an 8.8% First, set a baseline.

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