The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers
XR for Business Podcast
AUGUST 19, 2019
Started covering those areas when they were very tied to games, especially when the original Oculus Rift was launched. I’d say that through at least 2022, the enterprise will account for the majority of augmented and mixed reality headsets like Hololens and Magic Leap. Or it’s going to take some more time?
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