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The Tantalizing Promise Of Augmented Reality Games

UploadVR Between Realities podcast

GB: Magic Leap is a big presence in the AR discussion. Outside of the sort of people in this room and in the games press, I don’t think most people know what Magic Leap is. When you talk about investment, certainly Magic Leap has garnered the most, but ODG just closed a big round. GB: Google Glass.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

I’d say that through at least 2022, the enterprise will account for the majority of augmented and mixed reality headsets like Hololens and Magic Leap. Outside of that, we’ve worked with companies like PayPal, Microsoft, Accenture. Enterprise will account for the majority of those through at least 2022.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

I’d say that through at least 2022, the enterprise will account for the majority of augmented and mixed reality headsets like Hololens and Magic Leap. Outside of that, we’ve worked with companies like PayPal, Microsoft, Accenture. Enterprise will account for the majority of those through at least 2022.

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The Down-Low on What You Need to Know (to be competitive in the XR field), with SuperData's Carter Rogers.

XR for Business Podcast

I'd say that through at least 2022, the enterprise will account for the majority of augmented and mixed reality headsets like Hololens and Magic Leap. Alan: Although Magic Leap did publish some photos of a model wearing the Magic Leap glasses the other day. So they're. We have a number of reports available.

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Creating a Dialogue Between Innovators and Educators, with VirtualiTeach’s Steve Bambury

XR for Business Podcast

You can go into Google, like "HTC Vive blog Steve Bambury" or something, you'll probably find them. I'm a Microsoft master trainer, so I do a lot of work with Microsoft technology. I'm sure you read it, Alan, about whether or not in the long run the Google Cardboard did more harm to the VR industry than good.

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Creating a Dialogue Between Innovators and Educators, with VirtualiTeach’s Steve Bambury

XR for Business Podcast

You can go into Google, like "HTC Vive blog Steve Bambury" or something, you'll probably find them. I'm a Microsoft master trainer, so I do a lot of work with Microsoft technology. I'm sure you read it, Alan, about whether or not in the long run the Google Cardboard did more harm to the VR industry than good.