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Leap Motion Update Improves Physics, Supports Rift And Vive Controllers

UploadVR Between Realities podcast

Fully functioning hand-tracking might be a ways off from becoming the standard form of VR input, but Leap Motion is making a big step toward that future today, taking its Interaction development engine to 1.0 Perhaps the most exciting addition to the engine, though, is Oculus Touch and Vive controller support.

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A Hands on Look at the State of Input in VR

VRScout

Oculus Touch controllers were just announced to ship late in 2016. Xbox gamepads shipped with the Oculus Rift headset. Tracked controllers were still new to the market and the gamepad was a controller that gamers were already familiar with. Google Daydream View plus 3DOF controller. Google Daydream Controller.

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HTC Vive announces 6 DOF controllers for Vive Focus and teases hand tracking for Vive Pro

The Ghost Howls

Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! Hands tracking for Vive Pro. Header image by HTC).

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The Ghost Howls’s VR Week Peek (2019.12.23): Facebook works on its OS, Oculus Link official cable released, Huawei VR glasses available, and much more!

The Ghost Howls

Some months ago, we all read that letter where Zuckerberg claimed wanting to get complete control of the hardware and software stack so that Facebook shouldn’t depend on external companies, like Google or Apple for the SO, or phone manufacturers for the hardware. Oculus releases hands tracking SDK, official Link cable for Quest and more.

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My predictions for augmented reality in 2019

The Ghost Howls

Leap Motion. You may ask why I’m adding Leap Motion here. Well, during 2018, Leap Motion has announced the North Star reference design : a cheap augmented reality connected to PC, that is able to detect your hands very well thanks to Leap Motion’s sensor. Google Maps in AR).

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Intel’s Project Alloy Demonstrates “Merged Reality”

VRScout

Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. It is so precise that it tracks down to individual finger movements.

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Intel’s Project Alloy Demonstrates “Merged Reality”

VRScout

Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. It is so precise that it tracks down to individual finger movements.