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Leap Motion Introduces Support for OSVR: A New Open-Source Platform for AR/VR

Leapmotion

We’re living through a technological Cambrian explosion where each new device and API takes us another inch closer to the Metaverse. For developers, time is wasted on hardware support when it could be spent on game design. license, it also includes support for multiple operating systems and several leading game engines.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

VR was a big part of last year with new experiences, hardware and companies pushing the technology to the forefront of our everyday lives. VR was a big part of last year with new experiences, hardware and companies pushing the technology to the forefront of our everyday lives. Razer – OSVR. Leap MotionLeap Motion.

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How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

And not because of the motion sickness , but because something doesn’t work. And that’s ok, it is still a new technology and it has already made big steps forward (I remember all the computer crashes I had at the Oculus DK 2 times!), Leap Motion driver and runtime. Razer Synapse. ASUS AI Suite 3.

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All you need to know about the leaked Valve VR headset: is Half-Life 3/2 coming?

The Ghost Howls

Until now, they had as a main partner HTC and the Vive has born because Valve has given a reference design to HTC, with the idea of earning money by licenses on sold hardware and especially on games that Valve users would buy on Steam. Most probably yes, being SteamVR a technology by Valve. Vive Pro headsets + 2.0 Image by Valve).

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OSVR Co-founder on the Future of Open Source Virtual Reality

Road to VR

Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. We see headsets, motion trackers, haptics, eye trackers, motion chairs, and body suits. OSVR is an open source software platform and VR headset.

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OSVR - a Look Ahead

VRGuy

Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. We see goggles, motion trackers, haptics, eye trackers, motion chairs and body suits. It turns out that others share this vision.

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