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The XR Week Peek (2024.01.16): Apple prepares the launch of Vision Pro, Sony announces MR headset, and much more!

The Ghost Howls

This could be interesting when paired with XR glasses Apple has removed the functionality of “removing your room ceiling” from Vision Pro There is a video showing hand-tracking performances on Vision Pro: tracking is good, and occlusion is good, but the lag is incredibly high.

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Pico Shifts Focus From Controllers To Hand Tracking

Upload VR

In the wake of Apple Vision Pro's announcement earlier this year, ByteDance-owned Pico appears to be switching its focus from controllers to hand tracking. Apple, instead, opts for a fresh start with an interface based on a breakthrough combination of eye and hand tracking.

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The XR Week Peek (2021.05.03): HTC prepares the launch of its headset, Facebook acquires Onward devs, and more!

The Ghost Howls

There has been no game-changing news from this week, but we had some interesting things to look at the same. Image by HTC Vive). HTC rises the hype for the launch of its new headset. For once, HTC seems to have organized the pre-launch of its new upcoming headset fairly well. Top news of the week. But we know very little.

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Eye/Hand-Tracking: XR Today Expert Roundtable

XR Today - Mixed Reality tag

AR/VR/MR headsets are increasingly equipped with hand and eye tracking technology. Previously, commercial XR devices like the Meta Quest had experimented with hand-tracking features which improved as the device matured. Their goal is to transform how users interact with XR solutions and applications.

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The State of Eye/Hand-Tracking Technology for Enterprise in 2023

XR Today - Mixed Reality tag

AR/VR/MR headsets are increasingly equipped with hand and eye tracking technology. Previously, commercial XR devices like the Meta Quest had experimented with hand-tracking features which improved as the device matured. How has eye and hand-tracking tracking technology advanced in 2022 and 2023?

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XR Year in Review: The Most Important Stories of 2023 and What They Mean for 2024

Road to VR

Instead a ‘look-and-tap’ system relying on eye and hand-tracking is the core input method, and by all accounts ( including mine ) it works very well. The headset has some wholly unique capabilities not seen on other consumer VR headsets, like eye-tracking, head-haptics, and adaptive triggers.

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The XR Week Peek (2020.02.24): HTC shows Cosmos and Proton, devs make cool hands interactions, Sansar on sale and more!

The Ghost Howls

Image by HTC Vive). HTC expands its Cosmos offering and teases the future with Proton. This has been a pretty interesting week for HTC Vive. The Taiwanese company has in fact finally unveiled the full line of Vive Cosmos , that now becomes made of four headsets: Standard Cosmos ($699) : features 6 inside-out tracking cameras.

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