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Magic Leap Update Brings Hand Occlusion, Expanded Multiplayer Support & More

Road to VR

Despite securing $280 million from Japan’s largest telecom earlier this summer, we’ve heard surprisingly little from the multi-billion dollar AR startup of late regarding its flagship headset, Magic Leap One. Image courtesy Magic Leap, Weta Workshop. Officially support for Unity 2019.2

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

Software-wise, we use Unity, Vuforia, and OpenCV. In Europe, there are venues in Britain, Spain, France, Serbia (by raw play stats it’s the most popular area in the EU; don’t ask me why), and Russia. As platforms for LBAR is conceptually better Hololens or Magic Leap? Locations where you can play HADO (Image by Meleap).

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LYNX Has Raised $2 Million for Its R-1 Headset, and Other Background on the XR Newcomer

Road to VR

The France-based company revealed its R-1 headset earlier this month and expects to deliver the first units this Summer for $1,500. A Unity plugin will be offered, and Larroque says the headset will support OpenXR, which means any content or developer tools built against that API should have little problem getting up and running on the R-1.

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Digital Real Estate in AR, with Darabase's Dominic Collins

XR for Business Podcast

In terms of who's on the flip side of that marketplace, actually-- we're about to launch our first SDK and that's-- we think of it much more at a Unity level, than necessarily as an Apple or a Google level. We kind of see ourselves, I suppose, as the permission layer between the spatial web and the physical world.

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Digital Real Estate in AR, with Darabase’s Dominic Collins

XR for Business Podcast

In terms of who’s on the flip side of that marketplace, actually– we’re about to launch our first SDK and that’s– we think of it much more at a Unity level, than necessarily as an Apple or a Google level. We kind of see ourselves, I suppose, as the permission layer between the spatial web and the physical world.

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Digital Real Estate in AR, with Darabase’s Dominic Collins

XR for Business Podcast

In terms of who’s on the flip side of that marketplace, actually– we’re about to launch our first SDK and that’s– we think of it much more at a Unity level, than necessarily as an Apple or a Google level. We kind of see ourselves, I suppose, as the permission layer between the spatial web and the physical world.

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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

So another big area that I’m seeing sort of early indication with, especially when I went to the Laval Virtual in France — it’s an expo that’s going for the last 21 years — this concept of open innovation. Both the Hololens 2 and the Magic Leap are shipping with eye tracking. It’s amazing.