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New VR Glove Uses Muscle-Like Chambers To Simulate Touch

UploadVR Between Realities podcast

In theory, the gloves could paired with other technologies like a Leap Motion sensor to simulate a wide range of activities. The Kor-FX and Hardlight Suit, for example, are VR-ready vests that allow you to “feel” impacts and pressure on your chest through haptic feedback.

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Exclusive: Scaffolding in VR – Interaction Design for Easy & Intuitive Building

Road to VR

Barrett is the Lead VR Interactive Engineer for Leap Motion. Martin is Lead Virtual Reality Designer and Evangelist for Leap Motion. Barrett and Martin are part of the elite Leap Motion team presenting substantive work in VR/AR UX in innovative and engaging ways. Stacking in particular is a good example.

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Reach into the Digital World: Getting Started with Leap Motion @ HackingEDU

Leapmotion

At Leap Motion, we believe that the next wave of technological interfaces will rely on the original human operating system: your hands. With HackingEDU just around the corner, Leap Motion is sponsoring the world’s largest education hackathon with over 100 Leap Motion Controllers for attendees to use.

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Bohemia’s ‘Virtual Battlespace 3’ Military Sim Adds Rift CV1 and Vive Support

UploadVR Between Realities podcast

VR was utilized in military simulations long before it became a cheaper, consumer-level technology, but now that headsets are in homes, one well-known simulator is going to use them. Battlespace 3 isn’t a game that you simply pick up from Steam, it’s a full blown simulator intended for training and professional use.

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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

It also provides quick prototyping through in-editor simulation that permits instantaneous viewing of changes. Ultraleap Hand Tracking – Ultraleap Leap Motion controller. Tooltip – Annotation user interface includes a flexible anchor/pivot mechanism for tagging motion controllers and other items.

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Mastering Reality with Project North Star

Leapmotion

At Leap Motion, we’re always looking to advance our interactions in ways that push our hardware and software. Click To Tweet With this demo, we have the magic of Leap Motion hand tracking combined with a handheld paddle controller. That’s right – table tennis. As we augment our reality, we augment ourselves.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

Let me explain this better with an example: if you grab a bottle in real life, your fingers can’t trespass the bottle, because the material of the bottle exerts a force towards your fingers which prevents them to enter. When you grasp an object in VR, the gloves apply force-feedback to your fingers and block them.

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