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Leap Motion 2 Adds High-Quality Hand Tracking To Almost Any Headset

Upload VR

Leap Motion 2 is a $140 accessory that adds ultra high quality hand tracking to PC VR and standalone headsets. The original Leap Motion was a desktop hand tracking accessory launched in 2014 that could be mounted to the front of early modern VR headsets like the Oculus DK2.

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The Benefits of Virtual Reality in Banking

ARPost

For example, it can be used to teach young adults about financial responsibility. Saatchi & Saatchi Sri Lanka , for example, made a virtual reality campaign for Hatton National Bank in 2015. Oculus Rift powered the virtual experience. Additionally, a leap motion 3D controller enabled them to interact with it.

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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! Where to find Oculus Hands Tracking SDK. Welcome to 2020! Are you ready?

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My predictions for augmented reality in 2019

The Ghost Howls

We all love to make speculations on the technology and I am no exception. Not because I am a genius, but because the technology is still evolving very slowly and so it is very predictable. Magic Leap. Me, wearing a Magic Leap One. The most important news has been for sure the launch of the Magic Leap One.

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The Ghost Howls’s VR Week Peek (2019.12.23): Facebook works on its OS, Oculus Link official cable released, Huawei VR glasses available, and much more!

The Ghost Howls

Oculus releases hands tracking SDK, official Link cable for Quest and more. This has been a great week for all Oculus Quest users and developers. First of all, Oculus has finally released the hands tracking SDK for Oculus Quest , letting all developers create hands-tracked application for this popular standalone headset.

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Inside Leap Motion: 5 Hands-On Tips for Developing in VR

Leapmotion

As we developed demos and prototypes with the Oculus Rift internally, several UX insights sprung forth. Keep ergonomics and the physical constraints of both technologies in mind. For instance, with the Oculus Rift, cords make it difficult to design a game where you turn 360 degrees. As always, feedback is essential.

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Augmented reality is reaching a mature state according to Gartner

The Ghost Howls

According to the very famous market analysis company Gartner, Augmented Reality is no more an “emerging” technology, but it has graduated as a mature one. This meant that for Gartner, VR was not an emerging and experimental technology anymore, but it had already become something usable and useful. Gartner Hype Cycle 2019.