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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Small startups can’t compete with big companies, so usually, startups produce expensive headsets at a smaller scale to survive : see VRgineers or Varjo as an example. A new FCC listing appears for an HTC Vive headset. And in fact, a new request to FCC for a new device has arrived from HTC. HTC launches Vive XR Suite.

HTC 421
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Trends and predictions for XR in 2024

The Ghost Howls

Anyway, with the end of the life of Quest 2, this cycle finished and a new one started with Quest 3, Apple Vision Pro, Google and Samsung announcing their own headset, and other companies chasing them (e.g. with Xiaomi, Oppo, Samsung, etc…) to convince hardware manufacturers to create headsets powered by Android XR.

Trends 447
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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.

China 332
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KLM’s Chris Koomen teaches us how to use AR/VR in the civil aviation sector

The Ghost Howls

In 2015 my girlfriend came with a Cardboard and with no experience with Unity I created my first 360 photo which I’ve shown to my manger. For example, creating and processing 360 videos creates a lot of data. Of course, I can give you some examples but I can’t give all my secrets away.;). An Innovation center.

AR 409
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My predictions for virtual reality in 2019

The Ghost Howls

Mister President launching the Vive Focus (Image by HTC). Samsung has also teased to be interested in releasing a new AR/VR standalone device. That’s why the other companies, like HTC and Pico, have decided to aim at the enterprise market. It also features a very nice anti-SDE display that everyone loves. Mobile headsets.

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‘Sequenced’ & the Challenge of Interactive VR Narratives

Road to VR

Apelab has developed a series of a Spatial Story platform on top of Unity in order to handle this type of gaze-triggered, interactive narrative. Emilie says that in some Unity scenes that there are over 150 different triggers and both subtle local agency flavorings of control, but also decisions that send you off into different scenes.

Unity 112
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My predictions for augmented reality in 2019

The Ghost Howls

Some examples of this category of glasses: Intel Vaunt (project abandoned); North Focals; Vuzix Blade; Snap Spectacles v2 (they are just cameras to share videos); Bose AR glasses (these are not for visual, but for audio augmented reality). Feature comparison between ARCore, ARKit and the Unity Handheld AR SDK (Image by Unity).