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How to ask Android Permissions for the Oculus Quest in Unity

The Ghost Howls

Some months ago I published a guide for all Unity developers on how to request Android permissions for the Vive Focus Plus, because it took me a while to sort out how to do it to access the camera stream to do augmented reality on that headset. Typical Android permission request popup (Image by Google). What are Android permissions?

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What is Google ARCore?

XR Today - Augmented Reality tag

For example, firms like Walmart and Ikea have smartphone applications for customers to position new furniture items in their homes or try on clothes. 2023: Enter Google ARCore Google’s convenient and easy-to-access ARSDK facilitates the development of WebAR experiences for cross-platform delivery.

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Trends and predictions for XR in 2024

The Ghost Howls

Anyway, with the end of the life of Quest 2, this cycle finished and a new one started with Quest 3, Apple Vision Pro, Google and Samsung announcing their own headset, and other companies chasing them (e.g. Especially Apple and Google, which are the dominant players in the smartphone industry, are both launching headsets this year.

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How Different XR Companies Approach Cloud Services

ARPost

Generally, “the cloud” refers to remote servers that do work off of a device. For example, some of the cloud services that we’ll look at are cloud storage solutions. As this article was being written, Varjo further expanded its cloud with Unreal and Unity engine integrations. But, what is the cloud anyway? CloudXR From NVIDIA.

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How to ask Android Permissions in Unity for a Vive Focus app (Vive Wave SDK)

The Ghost Howls

The Android pop-up asking the user for permissions during application startup (Image by Google). Unity and Android Permissions. What does this mean if you want to request some permissions inside Unity? What does this mean if you want to request some permissions inside Unity? Thanks, Unity).

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How to Create an Augmented Reality App: Technology Guide 2022

ARVR

An older, but interesting example of marker-based AR is the PlayStation 3 Wonderbook, a gaming ‘peripheral’ that allows players to view a spell book on their screen. The camera uses the patterns on the actual book as a reference to display the AR content, a technology that is often used today on Snapchat and Instagram.

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Hacking the Oculus Quest: how to show Android Settings, Alarm and more!

The Ghost Howls

I am very passionate about mixed reality and I am incredibly happy of having developed a Unity plugin to let every developer create AR/MR apps on the Vive Focus Plus (you can find it on GitHub !), It is curious that even after the launch, those devices keep many references to their previous internal names. Camera access.

Oculus 423